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设计嵌入式处理器

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These are exciTIng TImes for the system level designer/researcher. The world seems to burgeon with embedded systems. Consumers demand superior electronic products more often than ever before. Moore’s law conTInues to be valid 40 years after it was first stated, allowing the adventurous to design with billions of transistors. Demanding managers require products in shorter TIme than previously. All of this has led to an unending search for superior methods and tools to design embedded systems. Interminable appetite by consumers for portable embedded systems has continued to churn out chips with ever growing functionality. Soaring nonrecurring engineering costs of chips has forced designers towards large scale chips which exhibit computation capability along with communication protocols. These designs are expected to be flexible by being software upgradeable, reduce time to market by being rapidly verifiable, and produced in large volumes to reduce the cost per chip. To truly make such systems ubiquitous, it is necessary to reduce the power consumed by such a system. These often conflicting demands have meant that chips have to exhibit smaller footprint and consume less power. For a long time now, the narrowing feature sizes of chips and continuously reducing supply voltages were sufficient to satisfy the size and power demands. Unfortunately, this trend towards smaller feature sizes and lower supply voltages is slowing due to physical limitations. This has led to looking at system level methods to reduce power in embedded systems. Unlike circuit level methods to reduce power, system level methods often allow a plethora of techniques to be applied at various levels. Often these xvassuming that the designer has sufficient time. Some of these techniques are at the architecture level-such as application specific processors, some are run-time techniques-which respond to the workload by switching voltage and frequency, some are at design time-such as compiler techniques which allow lower power consumption of the compiled code. Time is indeed changing the way we design systems. Reducing design time and the size of a design team are increasingly crucial. Numerous tools and methods are available to educated designer. Many of these are point tools, though several tool vendors work tirelessly towards making these point tools interoperable so that seamless design flows can be created, which are useable by designers, increasing productivity several times. While such design flows from the RTL level down are quite mature, the design tools and flows at the system level are still evolving and will evolve for some time to come. Research in this area is very much alive at this time and will be for the foreseeable future. This book examines system level design techniques, which allow the automation of system level designs, with a particular emphasis towards low power. We expect researchers, graduate students and system level designers to benefit from this book. The authors of the individual chapters are all well known researchers in their respective fields.
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